|
Place a bid
document.oncontextmenu = function(){return false}
if(document.layers) {
window.captureEvents(Event.MOUSEDOWN);
window.onmousedown = function(e){
if(e.target==document)return false;
}
}
else {
document.onmousedown = function(){return false}
}
Dark Basic 3D Game Creator NO PROGRAMMING Software Create Your Own 3D
VIDEO GAMES
Proud to be a SILVER PowerSeller
We Ship Priority Mail Worldwide
Software Is New in Sealed Box
Dark Basic 3D Game Creator
... Create Your Own 3D GAMES.
No Programming
We are looking for developers of new software.
… the best product is yet to be written, the best company is yet to be started, so get busy.
But .. why
wait for auction to end?
Click Here to buy the same software right now
from our eBay store
What is DarkBASIC?
You're interested in programming games but you don't know where to begin. Beginner's Guide to DarkBASIC Game Programming is here to help. You'll be programming games in no time - and with DarkBASIC, you'll be amazed at how little code you have to write! DarkBASIC features more than a thousand commands geared towards game development, giving you a powerful tool as you put your newfound skills into practice.
Unlock the powers of your imagination. Using the exceptional capabilities of DarkBASIC create your own video game, demos, slideshows, even business applications. Even if you have never coded before, you will be generating results in minutes with the help of the 3D engine and easy to use interface. Just follow the in-depth tutorials. Harness the power of Direct X and make 3D objects spring to life with just a few simple commands.
Create games of any genre. Using 3D or 2D graphics you can create any style of game ... Your ideas can become reality -- you are only limited by your imagination.:
First Person Shooters
RPG Adventures
Space Combat
Shoot'em Ups
Simulations
Racing
Beat'em Ups
Sports
Strategy
Retro
Quizzes
Puzzles
Platformers
What you get with DarkBASIC?
New CD with extensive instruction Manual included.
Game and demos revealing the incredible power of DarkBASIC
Easy to follow tutorials to get you started
Huge Library of 3D Graphics
Over 120 sound effects and music
Over 600 textures for creating 3D objects
Contact with Distribution Company (information below)
Minimum System Requirements:Windows:Pentium P200 or above 32 Mb RAM 50 Mb hard disk space available 4x CD Rom Drive Windows 95/98/2000/XP Direct X 7.0a Direct 3D Compatible Graphics Card (with 4 Mb or above) DirectX Xompatible Sound Card Recommended System Requirements:Windows:Pentium II P300 or above 64 Mb RAM 450 Mb hard disk space 4x CD Rom drive Windows 95/98/2000/XP Direct 3D compatible graphics card (with 8 Mb or above) DirectX compatible sound card
Beginner's Guide to DarkBASIC Game ProgrammingYour one-stop guide to beginning game programming! Over 700 pages and CD-Rom.
You'll get coverage of both DarkBASIC and DarkBASIC Professional, as well as the complete DarkBASIC Language Reference on CD. This completely self-contained book is designed to give you all of the skills you need to begin an amazing journey into the world of game development.
What is DarkBASIC?It's a PC programming language that features many of the structures and commands found in the traditional BASIC language. You may know of other BASICs like QBASIC or Visual BASIC, well DarkBASIC is different and unique because it offers powerful game specific commands that can control 3D objects, vast landscape terrains, sprites, sound, music, multiplayer and much more. What is the purpose of DarkBASIC?DarkBASIC has been designed for both beginners and professionals. Its aim is to provide an easy way to create PC computer games and at the same time offer powerful commands that are versatile and varied.
Does it really make things easier for me?Before DarkBASIC was available there was only really one route to making games on the PC. That route entailed learning C++ and delving into the software development kit for Microsoft's Direct X engine. In simple terms, Direct X is an interface which communicates directly to your video and sound hardware. It saves developers the task of having to code for every type of video and sound card out there, instead all they have to do is learn how to command Direct X - but even this is tricky for most users. DarkBASIC does this by giving you really easy to understand commands. It takes these commands and then communicates your intentions to Direct X. How easy is it to learn?In a nut shell - very easy! Take for example this short program listing and description of what each line does:
make object cube 1,100for x=1 to 360 rotate object 1,x,x,0next x
Line 1: This creates a 3D cube (object number 1) which has a width, depth and height of 100Line 2: This sets up the start of a "FOR NEXT" loop where the value X will start with a value of 1 and this will be increased each loop until it reaches 360Line 3: This command rotates object 1 (our cube) in 3D space on both the X and Y axisLine 4: The final part of our loop, this increases the value of X by 1 and sends the program back to line 2, thus repeating the rotation of the cube Most other languages just don't have these powerful 3D commands. In fact you would be forced to create your own screen first and then have the mathematic skills required to draw and rotate a complete 3D object.
Does DarkBASIC limit me in my creativity?DarkBASIC is a programming language, this means you are not restricted in what you can create. You can choose to code any game type you like, examples done in the past include: multiplayer, FPS, card games, driving games, puzzle games and many more besides.
Here are the Key Features of DarkBASIC: All programs made are License and Royalty FreeSave your programs as stand-alone EXE files10 2D Image Formats Supported7 Music File Formats SupportedOver 730 Commands included3D Studio and Direct X Object SupportOver 750 game orientated commandsSprite support including flipping, scaling and collisionSet and control sounds in 3D spaceLoad, Play and Loop music filesLoad and play music CD audio tracksLoad, Play and control Video AnimationsControl 3D Fog depth, distance and colorGhost objects (make 3D objects semi-transparent)Full Object Rotation controlControl Object Limbs (direction, angle, rotation, size)6 built-in 3D PrimitivesCreate and Delete Object MeshesGlobal or Object based automatic 3D Collision DetectionAutomatic Camera and Orientation CommandsCreate, Position and Color LightsBuild, Texture and Map Matrix LandscapesSystem Test Commands let you check for compatibility
Table of contentsPart One : The Basics of Computer ProgrammingChapter 1 : Welcome To DarkBASICChapter 2 : Introduction to Computer ProgrammingChapter 3 : Basic Commands, Variables, and Data TypesChapter 4 : Characters, Strings, and Text OutputChapter 5 : Looping StatementsChapter 6 : Making Programs Think: Branching Statements and FunctionsChapter 7 : More Power to the Numbers: Data Sequences and ArraysChapter 8 : Number Crunching: Mathematical and Relational Operators and StatementsPart Two : Game Fundamentals: Graphics, Sound, Input Devices, and File Access Chapter 9 : Basic Graphics CommandsChapter 10 : Game Graphics: Learning To Use BitmapsChapter 11 : The Art of Using Animated Sprites in 2D GamesChapter 12 : Programming the Keyboard, Mouse, and JoystickChapter 13 : Adding Sound Effects To Your GameChapter 14 : Playing Some Tunes: CD Audio, MIDI, and MP3 MusicChapter 15 : Loading and Saving Information Using FilesChapter 16 : Playing Intro Movies and Cut-ScenesPart Three : Advanced Topics: 3D Graphics and Multiplayer Programming Chapter 17 : Fundamentals of 3D Graphics ProgrammingChapter 18 : Multiplayer Game Programming: The Crazy CARnage GamePart Four - Appendix Appendix A : Answers to the Chapter QuizzesAppendix B : Recommended Books and Web SitesAppendix C : ASCII ChartAppendix D : What's On The CD-ROM?
Top Reasons to Let US Publish Your Product
… the best product is yet to be written, the best company is yet to be started, so get busy.
If you are a software wizard that can think outside of conventional reality to create next generation Window’s based software products, then we want to talk to you. We are looking for next generation software products in the Utility, Consumer Lifestyle and Personal Productivity categories. Our product strategy for any product we publish is simple – exceed expectations. If your products solve a problem, fill a need and will exceed a user’s expectations, then YOU are the type of developer we like to work with. 1. We have done all the heavy lifting and have distribution agreements to the top distributors – like Ingram Micro and Navarre. 2. We have access to over 11,000 retail shelves in North America, including, CompUSA, Best Buy, Fry’s Electronics, Microcenter, Office Depot, OfficeMax, Staples, Target, Wal-Mart, etc. 3. All you have to do is give our staff a Gold Master. We do everything else. 4. You will be paid a royalty based on a percentage of sales for each product. Royalties are paid monthly, and we have one of the best reputations for payment in the industry (with references to prove it!). 5. Experienced management team you can rely on. With more then 80 years of combined software experience among the team, we get this business. Most of all, we are looking for long-term partnerships, where we all do what we do best. If you are interested, let us know.
Click Here to buy the same software right now
from our eBay store
CLICK HERE for Order Confirmation and Shipping Information
Visit our STORE for Other Software
Everything Is Always Uniquewhere you will find many home business opportunities
Content Copyright © 2006 and Beyond- Work at Home Companies Online, Inc. All Rights Reserved
|